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At WebReference, we are committed to providing a high standard of material and it is our mandate to continually improve the user experience. From this date onward (04/01/2005), all JavaScript related articles and book excerpts have been condensed into one central index. We hope this is of benefit to you, the user. Thanks for your support!

Note: The Doc JavaScript columns will remain listed on this page below.




Yehuda ShiranDoc JavaScript*
docjs.com
Developer News
Microsoft Shows Off Silverlight 4, IE9 Plans
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< Columns 51-60 | Columns 31-40 >

[50] Using JavaScript in HomeSite 4.0, Part III
Learn how to use JavaScript to communicate with the Web server, and how to use it to manipulate an archive file.
Related tips:
   - Implementing the OnMouseUp Event Handler
   - Recipe for Sonifying a Page
   - Hello World's Code Behind Version
Related categories:
   - Applications and Games

[49] Using JavaScript in HomeSite 4.0, Part II
Read how to manipulate projects in HomeSite 4.0 with your own JavaScript scripts. Learn how to work with its cached and active documents.
Related tips:
   - Superimposing Movies
   - Defining Duplicate Functions
   - Installing the JScript .NET Compiler
Related categories:
   - Applications and Games
   - Objects

[48] Using JavaScript in HomeSite 4.0, Part I
Read how to customize the toolbars in HomeSite 4.0 with your own JavaScript scripts. Familiarize yourself with their rich set of methods and properties.
Related tips:
   - The popup Object
   - Creating Error Messages
   - Writing the Hello World's ASP.NET Page
Related categories:
   - Applications and Games
   - Objects

[47] A DOM-Based Snakes Game, Part II
Learn how to load the game pieces, how to move the snake around, and how to interact with the user. For IE5 and Netscape's Gecko.
Related tips:
   - The Document Fragment Node
   - Version Reporting
   - Reporting the Application's Version
Related categories:
   - Applications and Games
   - DOM
   - Internet Explorer 5.0

[46] A DOM-Based Snakes Game, Part I
Learn how to plan and architect a DOM-based game. See our new browser sniffer.
Related tips:
   - Hierarchy Levels of Menus
   - Appending DOM Strings
   - Retrieving Objects
Related categories:
   - Applications and Games
   - DOM
   - Internet Explorer 5.0
   - Browser Compatibility

[45] A DOM-Based Sliding Puzzle
Learn how to write a comprehensive DOM-based 3x3 sliding puzzle. Practice what you learned in the previous lessons.
Related tips:
   - Dynamically Loading External Files
   - Checking if Active Along the Timeline
   - Start Sync Sounds
Related categories:
   - Applications and Games
   - DOM
   - Dynamic HTML

[44] The DOM, Part V: More Methods
Learn the DOM's different methods for creating and cloning HTML tag nodes and text nodes.
Related tips:
   - Using selectNodes() in Pattern-Based Node Selection
   - The DHTML Behaviors behind HTML+TIME
   - Calling the add Web Service from DHTML
Related categories:
   - DOM
   - Dynamic HTML

[43] The DOM, Part IV: Document Manipulation
Learn how to manipulate a document with the DOM's properties and methods. See how the DOM's methods really behave.
Related tips:
   - Waiting for XML Loading
   - Exposing Class Properties
   - Instantiating An Additional XML File
Related categories:
   - DOM
   - Dynamic HTML

[42] The DOM, Part III: Bugs & Self Correcting Models
Learn about a bug in IE5 implementation of the DOM. See how user's errors are corrected automatically in IE5's document models.
Related tips:
   - Scripting Multiple Elements with the Same ID
   - Reading an Attribute Node
   - Mailing a Web Page
Related categories:
   - DOM
   - Dynamic HTML
   - Internet Explorer 5.0

[41] The DOM, Part II: Synthesis
Learn how to navigate and construct the family tree of a more complex document. Includes complete diagrams.
Related tips:
   - Using the System.Console Class
   - Writing Pages without Code Behind
   - Using the Parent Name to Search for DOMDocument Nodes
Related categories:
   - DOM
   - Dynamic HTML

< Columns 51-60 | Columns 31-40 >

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*JavaScript is a registered trademark of Sun Microsystems, Inc.

Produced by Yehuda Shiran and Tomer Shiran.

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